UPDATE RECORD 03 / RELEASED CHANGE
Resupply
1.1.
What changed for routes, attachments, controls, and known problems.
Quick answer
Section titled “Quick answer”Resupply 1.1 adds a second Pottsville scenario, changes objectives in four Lewiston areas, and expands firearm attachments. It also adds a final Normal difficulty respawn window at the start of extraction and fixes specific controller, Solo, and Responder issues. The developer still lists squad formation under some network conditions, helicopter edge extraction, certain PS5 achievements, and some controller focus paths as known issues.
Verification scope: Checked September 26, 2026 against the developer’s Resupply (1.1) Update Notes. This is a player-facing summary of named changes, not a complete transcription or a claim that every older bug is fixed.
New route and objectives
Section titled “New route and objectives”Pottsville #2 starts Responders together on Downtown rooftops. Its route involves aligning antennas, finding and burning bodies, and reaching extraction. Lewiston’s Food Storage, Gas Station, Library, and Park areas received added or changed objectives. If an older map guide gives a different objective order, identify the scenario and current in-game markers before following it.
Choose the new attachments by task
Section titled “Choose the new attachments by task”| Need | New option in official notes | Stated effect |
|---|---|---|
| Less recoil | Small or Rifle muzzle brake | Significant recoil reduction. |
| Recoil plus hip-fire spread | Pistol or Rifle compensator | Smaller improvement to both. |
| Better hip-fire spread | Micro or Large laser sight | Significant spread reduction. |
| A shotgun at medium range | Shotgun choke | Improved lethality at that range. |
The notes do not publish percentage values or a complete firearm compatibility table. Use the attachment guide to inspect the held weapon’s actual slot before fitting a part.
Controls, progression, and Solo
Section titled “Controls, progression, and Solo”- Controller menu focus and selection received fixes across the main menu, scoreboard, social, customization, and settings screens. The developer still acknowledges remaining focus edge cases; a fix list is not a guarantee for every menu.
- A controller bind was added for accepting and rejecting incoming squad or friend requests. Keyboard rebinding highlighting improved.
- Perks that sometimes failed after swapping Responders were fixed. Backfilled Responders should no longer have loadout ammunition reduced by difficulty modifiers.
- Beginner Solo supply drops that sometimes failed to appear were fixed, and misleading “Find Other Responders” text was removed from Solo.
- Normal difficulty now has a final respawn window at extraction start. The Nightmare threat-level-10 horde mix changed; the official notes give exact ratios, but do not turn this into a universal reward or survival recommendation.
Problems still named by the developer
Section titled “Problems still named by the developer”The release notes still list squad formation failures under some network conditions, Responders left behind near the helicopter edge, some PS5 achievements failing to unlock, and intermittent controller focus loss. Treat these as active official known issues. For a specific symptom, use the Known Issues guide and check the official post for a later hotfix.
Related pages
Section titled “Related pages”- Firearm Attachments — fitting workflow and 1.1 variants.
- Controller Support & Keybind Reset — earlier reset and the newer controller boundary.
- Solo Mode — practice and progression boundaries.
- Beyond Armageddon — earlier roadmap, kept as historical context.
Source
Section titled “Source”| Source | Reliability | Used for |
|---|---|---|
| Resupply (1.1) Update Notes | Official | All released changes and remaining known issues summarized above. |